This is a hint, not a cheat per se. So if you have some moral compunction against typing in a cheat code or if doing so ruins the fun for you, then this is a hint that can get you some experience and money for your Dungeon Siege party.
The concept is pretty simple, find a regenerating monster and make many kills.
The first best place to do this is in the eastern swamp. There are summoners out there, and yes you do get XP for killing each summoned creature. Set yourself at a safe distance, set the skill that you want to train, and watch the experience points roll in.
Now remember that as you get higher in level it requires more XP to advance, and as you become more powerful you get less XP for killing weaker monsters so this method has significantly diminishing returns.
On the other hand it will get you a strong leg up if you are willing to put in the time. It also has the added benefit of item drops from the kills so it is possible to get in some extra gold.
For myself I also use this method to round out a character's stats if I am going for a specific build like melee fighter/nature mage or whatever it happens to be.
Be forewarned this can take quite a bit of time.
For a full list of cheats see Dungeon Siege Cheats page.
Here you can find links to Dungeon Siege Walkthroughs.
Showing posts with label building XP. Show all posts
Showing posts with label building XP. Show all posts
20090915
20090710
Dungeon Siege Hint: Free XP
Dungeon Siege, like other click based skill builders in the past has one flaw that can be exploited by the savvy (or determined) gamer. That is repeatedly spamming a skill use will build that skill.
For the purposes of Dungeon Siege, however, this really only applies to magic. You don't get XP for repeatedly shooting your bow or swinging your sword at nothing. Also you can firebolt the wall all you want but it will do nothing for you. The key is finding an activity that builds skill experience and spam it to death.
So, which activities do that? Casting beneficial spells does this. Armor spells, healing spells, etc. Any sort of protective spell will do.
Which are the best? Why healing spells of course. You get XP in relation to the amount healed. So ideally if you can find a spell that causes you damage (such as from certain combat magic spells) and run it in combination with a spell that heals you (such as from certain nature magic spells) you could in theory raise your combat/nature magic skills fairly quickly.
Does this theory work? Yes it does. The only drawback is mana. You will need mana potions, but those are relatively inexpensive.
This process does take time, but it isn't "cheating."
For the purposes of Dungeon Siege, however, this really only applies to magic. You don't get XP for repeatedly shooting your bow or swinging your sword at nothing. Also you can firebolt the wall all you want but it will do nothing for you. The key is finding an activity that builds skill experience and spam it to death.
So, which activities do that? Casting beneficial spells does this. Armor spells, healing spells, etc. Any sort of protective spell will do.
Which are the best? Why healing spells of course. You get XP in relation to the amount healed. So ideally if you can find a spell that causes you damage (such as from certain combat magic spells) and run it in combination with a spell that heals you (such as from certain nature magic spells) you could in theory raise your combat/nature magic skills fairly quickly.
Does this theory work? Yes it does. The only drawback is mana. You will need mana potions, but those are relatively inexpensive.
This process does take time, but it isn't "cheating."
Labels:
building XP,
cheats,
dungeon siege hint,
experiences points,
hints
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