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Dungeon Siege Character - The Archer

I like the archer, probably more than the other characters, though I also really enjoy combat mages.

Making a solid archer is as simple as picking up a bow and killing stuff with it.

A good archer won't get hit very often. If you combine a good archer with a couple of good fighters then you won't be spending all of your mana healing the archer. Which is good because they don't have anywhere as much health as fighters do. If the enemies start to get close, then the archer's motto should be "run away and fight again another day."

Archers will have good dexterity and moderate strength and intelligence. They can multiclass fairly easily into fighters or mages, but there are advantages to keeping them as ranged attackers only.

If you do decide to add magic to an archer, either school can be useful. An archer that also summons pets can work out very well because they come with a built in bio-shield which keeps them from taking damage.

Healing archers don't tend to work out so well because they can't heal during the heat of the battle, but there are plenty of useful nature magic spells out there that can make this a great combination.

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