For some reason many people are interested in what the character titles mean in Dungeon Siege.
The answer is pretty simple. They reflect the path that your character has chosen to follow.
Example:
If you use melee weapons exclusively, then your titles will progress as follows:
Level 1-4 Squire
Level 5-10 Soldier
Level 11-19 Warrior
Level 20-49 Knight
Level 50-99 Champion
Level 100-150 Grand Champion
There are corresponding titles for all classes and mixes of classes including those who master all four areas - melee, ranged, nature magic and combat magic.
A word on multi-classing. If plan to multi-class in Dungeon Siege, be sure to start at the very first level. Otherwise you will find yourself in some real trouble later on. Raising any of the core attributes Strength, Dexterity, or Intelligence is very difficult once there is a large gap between them.
Showing posts with label multiclassing. Show all posts
Showing posts with label multiclassing. Show all posts
20081111
Skill Retraining
Ok, so you are half-way or more through Dungeon Siege and now you realize that you aren't playing the kind of character that you wanted to play.
How does skill re-training work in Dungeon Siege.
It doesn't.
I mean yes it is possible to retrain your mage into a fighter by handing him a sword and having him hack his way at monsters, but he will probably die repeatedly and you won't see progress for a very, very, very, very, very long time.
That is because XP is weighted according to some rather complicated charts and when one skill or ability gets more than 5 levels beyond another retraining them to be equal (or reversed) just takes too much experience.
You also have to factor in that using a sword trains intelligence and using magic trains strength. This means that if you get half way through the game and now want your intelligence to be higher than your strength you are screwed. Can't do it. Forget it. Cast all the nature magic you want - the strength will still grow.
And as for switching from bows to swords - yeah, forget it.
Which means that if you want to multiclass - do it from the start. Start from the first monster at the first level and work it steadily from there. And monitor it constantly.
And if you want to switch classes. Then start over. It won't happen and you'll just frustrate yourself.
How does skill re-training work in Dungeon Siege.
It doesn't.
I mean yes it is possible to retrain your mage into a fighter by handing him a sword and having him hack his way at monsters, but he will probably die repeatedly and you won't see progress for a very, very, very, very, very long time.
That is because XP is weighted according to some rather complicated charts and when one skill or ability gets more than 5 levels beyond another retraining them to be equal (or reversed) just takes too much experience.
You also have to factor in that using a sword trains intelligence and using magic trains strength. This means that if you get half way through the game and now want your intelligence to be higher than your strength you are screwed. Can't do it. Forget it. Cast all the nature magic you want - the strength will still grow.
And as for switching from bows to swords - yeah, forget it.
Which means that if you want to multiclass - do it from the start. Start from the first monster at the first level and work it steadily from there. And monitor it constantly.
And if you want to switch classes. Then start over. It won't happen and you'll just frustrate yourself.
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